This paper presents a comparative analysis of the three widely used parallel sorting algorithms: Odd-Even sort, Rank sort and Bitonic sort in terms of sorting rate, sorting time and speed-up on CPU and different GPU architectures. Alongside we have implemented novel parallel algorithm: min-max butterfly network, for finding minimum and maximum in large data sets. All algorithms have been implemented exploiting data parallelism model, for achieving high performance, as available on multi-core GPUs using the OpenCL specification. Our results depicts minimum speed-up19x of bitonic sort against odd-even sorting technique for small queue sizes on CPU and maximum of 2300x speed-up for very large queue sizes on Nvidia Quadro 6000 GPU architecture. Our implementation of full-butterfly network sorting results in relatively better performance than all of the three sorting techniques: bitonic, odd-even and rank sort. For min-max butterfly network, our findings report high speed-up of Nvidia quadro 6000 GPU for high data set size reaching 2^24 with much lower sorting time.

Fast parallel sorting algorithms on GPUs / Jan, Bilal; Montrucchio, Bartolomeo; Ragusa, CARLO STEFANO; Khan, FIAZ GUL; Khan, OMAR USMAN. - In: INTERNATIONAL JOURNAL OF DISTRIBUTED AND PARALLEL SYSTEMS. - ISSN 2229-3957. - ELETTRONICO. - 3:(2012), pp. 107-118. [10.5121/ijdps.2012.3609]

Fast parallel sorting algorithms on GPUs

JAN, BILAL;MONTRUCCHIO, BARTOLOMEO;RAGUSA, CARLO STEFANO;KHAN, FIAZ GUL;KHAN, OMAR USMAN
2012

Abstract

This paper presents a comparative analysis of the three widely used parallel sorting algorithms: Odd-Even sort, Rank sort and Bitonic sort in terms of sorting rate, sorting time and speed-up on CPU and different GPU architectures. Alongside we have implemented novel parallel algorithm: min-max butterfly network, for finding minimum and maximum in large data sets. All algorithms have been implemented exploiting data parallelism model, for achieving high performance, as available on multi-core GPUs using the OpenCL specification. Our results depicts minimum speed-up19x of bitonic sort against odd-even sorting technique for small queue sizes on CPU and maximum of 2300x speed-up for very large queue sizes on Nvidia Quadro 6000 GPU architecture. Our implementation of full-butterfly network sorting results in relatively better performance than all of the three sorting techniques: bitonic, odd-even and rank sort. For min-max butterfly network, our findings report high speed-up of Nvidia quadro 6000 GPU for high data set size reaching 2^24 with much lower sorting time.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11583/2505485
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