In this paper, we describe one of the methodologies used to co-design a civic platform oriented to support local project and activities carried out by different stakeholders operating in the city. Combining storytelling, gaming and sketching, we defined with them a set of use patterns to integrate social network technologies in offline activities, highlighting the strong connection between analogical and digital tools.

Co-design of use patterns to rethink offline activities through civic technologies / Lupi, Lucia. - ELETTRONICO. - (2017). (Intervento presentato al convegno 15th European Conference on Computer-Supported Cooperative Work tenutosi a Sheffield (UK) nel 2017, August 28 - September 1).

Co-design of use patterns to rethink offline activities through civic technologies

Lucia Lupi
2017

Abstract

In this paper, we describe one of the methodologies used to co-design a civic platform oriented to support local project and activities carried out by different stakeholders operating in the city. Combining storytelling, gaming and sketching, we defined with them a set of use patterns to integrate social network technologies in offline activities, highlighting the strong connection between analogical and digital tools.
2017
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Descrizione: Workshop paper presented at the Workshop Creative and Inventive Methods in CSCW research August 29 2017 at the ECSCW Conference 2017
Tipologia: 1. Preprint / submitted version [pre- review]
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11583/2694653
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